A little over 14 years ago, the original Max Payne was unleashed on the public by 3D Realms & Remedy Entertainment. It was a big new step for both companies, ad they had collaborated earlier on a top down racing game called Death Rally in the 90's. A lot of time and effort went into the Max Payne series, and to look at some of it, we're bringing you this look back at the making of Max Payne. This feature lifts the lid on the development of the all action classic which includes testimony from 3D Realms co-founder Scott Miller and former Remedy employee Peter Hajba on the all action classic, including often untold information about the large contribution 3D Realms made to the game. This piece was originally written for Retro Gamer magazine issue 143 by freelancer James Churchill. If you want to see more of his writing/geekiness you can follow James on Twitter at @Churchy99...
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The Camera Captioning Contest has returned to the pages of 3drealms.com. Check out the latest contest!
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Quakecon 2015 is going on right now in Dallas, TX! Check out what 3D Realms has released about the upcoming Bombshell!
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Late last year we published the 3D Realms Anthology. It has been very well received, and one fan in particular did an entire series of videos about the Anthology. Check it out!
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